Sean Bedford / Animation
Character + action animation in 2D and 3D.
Hey, I’m Sean. I animate punchy, story-driven shots. 2D, 3D, or hybrid. Whatever the sequence needs.
Featured Work
Scroll through full-screen projects with animated swaps.
- 01 Neon Ronin Pilot sequence / action cuts
- 02 Steel Blossom 2D over 3D camera layouts
- 03 Fox Courier Character acting passes
- 04 Sky Shrine Boarding and environment tone
- 05 Impact FX Bursts, trails, and energy hits
Frames + Passes
Personal work and studies / characters, gestures, and the odd deep-dive into design. This is where I experiment and try ideas before they become animation.
Swipe Reel
Slide through reel cuts.
Sean Bedford / Reel 2025
Steel Blossom / Action Cut
Fox Courier / Acting Pass
Impact FX / Layer Stack
Pipeline
From anime keys to final comp, built for fast revisions.
Each shot is split into clear passes so timing, line quality, and FX can be tuned independently.
01 / Layout
Beat Map + Key Poses
Shot rhythm, silhouettes, and camera beats locked before cleanup.02 / Cleanup
Linework + Inbetweens
Arcs tightened, spacing balanced, and animation polished to final quality.03 / Color + FX
Paint + Energy Passes
Color keys, glows, speed lines, and impact bursts layered per shot.04 / Final
Composite + Delivery
Final grade, QC, and delivery package for reels, socials, or broadcast.Contact